Playing off the theme of ancient technology we combined the 2 most popular ancient technologies we could think of... the Catapult and Tetris. The entire game is physics based, complete with functional(ish) catapult. This was an incredible lesson in Unity physics and what NOT to do.
Game play is simple, hurl your off brand Tetris like pieces at the designated build zone to help "construct" ancient monuments. Pieces cant be rotated mid-flight for the most "effective" constructions ;)
Hope you enjoy the disastrous result.
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